Archive for January, 2010

Show #349: BioShock 2, NFS: Shift and Windows Home Server

Sunday, January 31st, 2010
 

Host: Larry Hryb, Xbox LIVE’s Major Nelson (Xbox LIVE ) (Twitter)  
Co-host : e (Xbox LIVE ) (Twitter)  
Co-host : lollip0p (Xbox LIVE) (Twitter)
Co-Host: Stepto (Xbox LIVE) (Twitter
Interview: Andy Tudor, Need for Speed- Shift Game Add-on ( 18:01 – 24:13)

Interview: Mark Pendergrast, Windows Home Server ( 24:14 – 35:08)

Interview: Hogarth de la Plante, Bioshock 2 ( 35:09 – 45:12)

Interview: Allen Goode, Bioshock 2 Multiplayer  ( 45:13 – 55:28)

Name the Game

Xbox 101 and more

 
Note: I’ve added the above show notes to the
ID3 Lyrics data field. If your device supports displaying lyrics, you’ll find this useful 

Links to some of the things mentioned in this episode:

http://en.wikipedia.org/wiki/Billy_Dee_Williams
Lego Indiana Jones 2- The Adventure Continues
LEGO Harry Potter- Years 1-4
http://en.wikipedia.org/wiki/Assembly_language
http://en.wikipedia.org/wiki/Paper_tape

http://en.wikipedia.org/wiki/CP/M

http://en.wikipedia.org/wiki/Data_General_Nova
http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d8025855042f/?bt=0&sb=1&mt=32&gu=66acd000-77fe-1000-9115-d8025855042f&p=1&of=0

http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d80258550412

http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d80258550426/

Xbox LIVE Marketplace release schedule

Dragon Age- Origins

Mass Effect 2

Demo- Battlefield- Bad Company 2
Need for Speed- Shift

Bioshock 2

http://www.microsoft.com/windows/products/winfamily/windowshomeserver/default.mspx

HP Mediasmart Home Server

Windows Home Server gear

Splosion Man

Medal of Honor- Airborne

Halo 3 Mythic 2 Map Pack 

Onkyo TX-SR607 7.2-Channel A/V Surround Home Theater Receiver (Black)

http://www.apple.com/ipad/
Samsung – RFG299AARS

29 cu. ft. French Door Refrigerator RFG299AARS - 29 cu. ft.

http://mashable.com/2010/01/29/pee-wee-apple-ipad/

 

Show Details:

Duration (approx):

1:53:05

File size (approx) :

51.7 MB

Format: MP3


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First issue of Mass Effect iPhone comic free on launch day

Sunday, January 31st, 2010
Beginning February 3, the first issue of the four-part comic series Mass Effect: Redemption will be available on the iTunes App Store. To celebrate its release, Dark Horse and EA have announced the issue will be free for a limited time. How limited is the "free digital comic" window? One day only. After February 3, the digital release is bumped up to 99 cents. Of course, if you're a Mass Effect 2 fanatic you probably own the collectors' edition, which included a mini-version of the first issue. But, if you love moving pictures, a free digital comic is a hard thing to ignore.

JoystiqFirst issue of Mass Effect iPhone comic free on launch day originally appeared on Joystiq on Sun, 31 Jan 2010 20:30:00 EST. Please see our terms for use of feeds.

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Halo: Reach ‘not a Natal title,’ being made with a controller in mind

Sunday, January 31st, 2010
Sure, you could take Bungie's latest foray into Mythbusters territory as full on confirmation of Halo: Reach not having Project Natal support, or you could be like us and remain skeptical of the developer's still-not-straightforward wording. In a recent post on Bungie.net, the company attempted to answer a mess of "myths" about its upcoming Halo game, including "Myth: Reach is being built for Natal!" In answering, the post states, "Halo: Reach is NOT a Natal title and is being developed expressly with the traditional Xbox 360 controller in mind."

That said, rather than outright saying, "No, there's no support for Project Natal in Halo: Reach," Bungie instead chose to loosely word the answer. It certainly doesn't help the situation that multiple Bungie employees have expressed interest in seeing Natal incorporated into the Halo series, with Bungie prez Harold Ryan even saying he could "absolutely" see Reach specifically incorporate Natal. So, about that myth ...

JoystiqHalo: Reach 'not a Natal title,' being made with a controller in mind originally appeared on Joystiq on Sun, 31 Jan 2010 15:30:00 EST. Please see our terms for use of feeds.

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FFXIII development started on PS2, delayed launch by a year and a half

Sunday, January 31st, 2010
We've been wondering why it's taken Square Enix so long to churn out another installment in the core Final Fantasy franchise, seeing as how the last game came out approximately forever ago. The answer recently came in the latest Dutch issue of Official PlayStation Magazine, which contains a revealing interview with Squeenix's Yoshinori Kitase. According to a fan translation of the interview, Kitase said "Final Fantasy XIII was originally meant to be a PS2 title, but we had to switch systems due to the arrival of the PS3. That cost us about one and a half years and was constantly a case of trial and error."

Considering it took Square Enix roughly "one and a half years" to develop and release Final Fantasy IX, that's a pretty substantial amount of time lost. Hopefully the developer will have an easier time when working on the next current-gen Fantasy.

[Via VG247]

JoystiqFFXIII development started on PS2, delayed launch by a year and a half originally appeared on Joystiq on Sun, 31 Jan 2010 14:30:00 EST. Please see our terms for use of feeds.

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Visceral Games prepping DLC for Dante’s Inferno

Sunday, January 31st, 2010
In a recent interview with the New York Times, Dante's Inferno executive producer Jonathan Knight responded curiously to a query about the possibility of upcoming adaptations of the other two installments in the Divine Comedy, Purgatorio and Paradiso. According to the Times, "Knight said his team was focused on the release of Dante's Inferno as well as on additional downloadable content for that game," though he later confessed "I'd be lying if I said I hadn't thought about that."

We think Visceral's missing out on a great chance to kill two birds with one stone -- why not make Purgatorio and Paradiso DLC packs for Inferno? For instance, a few months after the game comes out, release a patch that makes the game's load times last for 49 days. Boom. Purgatorio in the bag.

Update: As awesome as that sounds, it's more likely he was talking about the "Dark Forest" prequel DLC that will come bundled with the Limited Edition version of the game on PS3. We're still going to hold out hope, though!

JoystiqVisceral Games prepping DLC for Dante's Inferno originally appeared on Joystiq on Sun, 31 Jan 2010 11:30:00 EST. Please see our terms for use of feeds.

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Rumor: Xbox Game Room will not feature Teen or Mature-rated titles

Saturday, January 30th, 2010
According to a report on GamerBytes, Microsoft has submitted the upcoming Xbox and PC Game Room itself to the ESRB for a rating, rather than have each title re-rated by the board. The article claims that Microsoft's upcoming virtual arcade will sport a rating of E10+ -- meaning anything with a rating of Teen and higher will be left out of the Avatar hangout.

Since each game release (regardless of platform or delivery method) must be rated by the ESRB, the process of rating the Game Room itself could save Microsoft time, allow the company to reach its promised goal of "over 1,000 titles," and halt leaks of future titles via the ESRB website. While the current crop of Game Room titles are too retro for the rating decision to matter, other classics like Street Fighter and SmashTV won't make the cut. (Although, both are already available on Xbox.)

While the Game Room's current rating is bundled with the initial crop of 30 titles, it's unclear if the application's rating will ever change to accommodate more recent arcade releases. Joystiq has contacted Microsoft for clarification.

[Via Kotaku]

JoystiqRumor: Xbox Game Room will not feature Teen or Mature-rated titles originally appeared on Joystiq on Sat, 30 Jan 2010 21:30:00 EST. Please see our terms for use of feeds.

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Dragon Age: Origins ‘Awakening’ expansion has a giant blue dragon

Saturday, January 30th, 2010
Alright, alright, you kind of already knew about the giant blue dragon in the upcoming Dragon Age: Origins 'Awakening' expansion pack, but you hadn't seen her (yes, her) in all her rage-filled majesty, scaring the crap out of those venturing into Blackmarsh. Between her and Skeletor, we're getting pretty psyched for March's DA:O content infusion. Sure, there's that other BioWare RPG that we're obsessively playing for now, but how long will that last before we feel the urge to venture back into the fantasy realm? We're guessing about two months. And hey, if nothing else, it'll give us something to talk about at PAX East during the Joystiq / Blueberry Muffintops Breakfast.

JoystiqDragon Age: Origins 'Awakening' expansion has a giant blue dragon originally appeared on Joystiq on Sat, 30 Jan 2010 18:30:00 EST. Please see our terms for use of feeds.

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Behemoth collects over 30k for Haiti relief, extends promotion again

Saturday, January 30th, 2010
Since January 20, the team at Behemoth have been raising money through Xbox Live DLC sales of Castle Crashers and Alien Hominid to support relief efforts in Haiti. Over four days, Behemoth has collected $15,585.65 through DLC purchases; however, since the promise was to donate 200% of all DLC sales, The Behemoth has matched the total leaving the donation jar filled with $31,171.29!

That's great, but for The Behemoth it isn't great enough. Today the team announced they will continue to extend the promotion until the total donation jar hits $50,000. What a bunch of sweethearts. Check out a list of the DLC you can buy to help offer support for the people in Haiti. They really need your help.

Continue reading Behemoth collects over 30k for Haiti relief, extends promotion again

JoystiqBehemoth collects over 30k for Haiti relief, extends promotion again originally appeared on Joystiq on Sat, 30 Jan 2010 16:30:00 EST. Please see our terms for use of feeds.

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Borderlands DLC bundled in retail package

Saturday, January 30th, 2010
We wouldn't blame you if you're hesitant to trust your cold, unfeeling game console with your credit card information -- when that thing inevitably goes sentient, you just know its just going to go on an overpriced accessory-shopping spree. Fortunately, there's other ways to obtain content on the Xbox Live Marketplace; for instance, a recently added GameStop listing has revealed that Borderlands' two DLC packs, The Zombie Island of Dr. Ned and Mad Moxxi's Underdome Riot, will soon be bundled together in a retail package for the 360 and PC.

The bundle, which is set to drop February 23, will be priced at $19.99, which is how much the DLC would cost if purchased separately on the Marketplace. Only, now you're also paying sales tax, meaning you're buying an expansion pack and paying for a few pages of a public elementary school textbook. How nice of you!

[Thanks to everyone who sent this in!]

JoystiqBorderlands DLC bundled in retail package originally appeared on Joystiq on Sat, 30 Jan 2010 11:30:00 EST. Please see our terms for use of feeds.

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Your obligatory violent gameplay video of the day is Dante’s Inferno

Saturday, January 30th, 2010
There is no shortage of button-mashing action titles coming in 2010, and Dante's Inferno is right around the corner. Promising buckets of blood, brooding and boobs, the team at Visceral Games hope to capture the overlapping fans of both literary masterpieces and punching monsters in the face. It's like an obvious Venn diagram of awesome. Well, until someone finally turns Are You There God? It's Me, Margaret into a collectible card game.

JoystiqYour obligatory violent gameplay video of the day is Dante's Inferno originally appeared on Joystiq on Sat, 30 Jan 2010 09:30:00 EST. Please see our terms for use of feeds.

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MotoGP 09/10 free DLC and demo info revealed

Saturday, January 30th, 2010
While things around the track have been quiet, Capcom is finally spilling the oil regarding DLC for its upcoming racer MotoGP 09/10. At this week's Silverstone event, Capcom revealed that two free DLC packages will be released for the motocross title "shortly" after the game's release.

Before the MotoGP 09/10 turns the final corner onto store shelves, Capcom will release an Xbox 360 and PS3 demo "about a month" prior to the game's launch. The demo is slated to feature the world-famous Mugello, Italy, track as well as all three bike classes and will probably make any race fanatic's wheels spin with joy. Whether you're looking forward to its upcoming March release or not, one thing is certain: The racing references in this post need to end, immediately.

Vroom. Okay, now.

JoystiqMotoGP 09/10 free DLC and demo info revealed originally appeared on Joystiq on Sat, 30 Jan 2010 07:30:00 EST. Please see our terms for use of feeds.

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Video Game Price Charts reveal biggest resale prices of 2009

Saturday, January 30th, 2010
VideoGamePriceCharts.com, a site that tracks average online prices for video games and consoles, has released its year-end report for 2009, and if you were buying and selling games speculatively (we all do that, right?), you'll want to check it out. Okay, so maybe you weren't picking up the now-discontinued Demon's Souls Deluxe Edition because you hoped it would get rare, but if so, you're in luck: That game topped the list, raising in value from an MSRP of $69.99 up to a high of $116. Grand Theft Auto IV's Lost and Damned retail box (which contained a code for the DLC) is another big collector's item, and if you were so lucky as to nab a copy of Bass Pro Shops' The Strike (with Fishing Rod) for Xbox 360, then reel in the money, because it raised in value over 50%. Whew! Welcome to the exciting market of video game price speculation!

For a little more practical information, you can also see which companies and consoles kept their value in 2009 -- turns out MTV, Atlus and Nintendo games all did well at resale, with the Wii (surprise!) topping the market for overall value held among its games. Of course, you should really be buying games (and supporting developers) for their quality, not for their resale value, but it doesn't hurt to figure out which ones will give you a few more bucks in return when you're done.

JoystiqVideo Game Price Charts reveal biggest resale prices of 2009 originally appeared on Joystiq on Sat, 30 Jan 2010 06:30:00 EST. Please see our terms for use of feeds.

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Absorb : Absorb

Saturday, January 30th, 2010
This game was classified by the community with the following category scores - Violence=1/3, Sex=0/3, Mature Content=2/3. Master the art of absorbing your enemies! Be the last orb alive by changing into a color that destroys your enemies and makes you stronger. New and more challenging orbs await as you progress to the fearsome Boss Battle!

Blur developer diary explains plot, player progression

Friday, January 29th, 2010
Yes, Bizarre Creations' fast-paced, Mario Kart-esque combat racer Blur will apparently have a story, according to the trailer above. We're just as surprised as you! Frankly, we expected the game to be completely plotless, unless you consider "you're a guy who doesn't like being blown up or not finishing in first place" a plot, which we don't.

Check out the trailer above to get a brief taste of what the game's story and character progression will entail. We guess we're okay with these two elements being present in the game -- provided they don't provide long pauses between our drivefights.

JoystiqBlur developer diary explains plot, player progression originally appeared on Joystiq on Fri, 29 Jan 2010 22:30:00 EST. Please see our terms for use of feeds.

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JBO: Joystiq Box Office, January 25 – January 29

Friday, January 29th, 2010

We can't be gaming all the time, despite our best efforts, and from time to time we'll actually take advantage of the movie-playing abilities on our gaming systems. JBO features our top picks for XBL, PSN, Netflix's Watch Instantly and Blu-ray each week.

This writer has been out at Sundance for the past nine days, so week's JBO will be heavily influenced by independent films, past Sundance hits and a bit of the bizarre. Check out the list, and let us know what your favorite indie film is.

Recommendation of the Week:

Cube (DVD $14.98, lower at retailers. Pray for a Blu-ray release)
Director Vincenzo Natali has a new film at Sundance 2010 called Splice. It's a dark science fiction story about genetic manipulation, and you can read all about it right here. However, he first burst onto the scene 13 years ago with his thriller Cube. Seven strangers from completely different walks of life wake up inside a bizarre cube-shaped room, with exit hatches built onto the four walls, the ceiling, and the floor. They have no idea how they got there, or how to get out. Each hatch leads into another, identical room, and some come complete with devious booby traps. But the real movie isn't about the Cube itself, it's about how human psyche unravels when you're stuck in a situation that makes no sense to your brain. After you give this a whirl, move on to his movies Cypher and Nothing for more good stuff.

Read on after the break for the rest of our recommendations, and let us know what you're watching!

Continue reading JBO: Joystiq Box Office, January 25 - January 29

JoystiqJBO: Joystiq Box Office, January 25 - January 29 originally appeared on Joystiq on Fri, 29 Jan 2010 21:45:00 EST. Please see our terms for use of feeds.

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No More Heroes: Heroes’ Paradise delayed in Japan

Friday, January 29th, 2010
Japan is currently in the midst of a No More Heroes drought. Not only has Marvelous yet to give a release date to No More Heroes 2: Desperate Struggle (which is out this week in North America!), the publisher has also announced a delay for the PlayStation 3/Xbox 360 port of the original game, called No More Heroes: Heroes' Paradise.

Originally set for release on February 25, Heroes' Paradise won't be delivering upgraded graphics and inappropriate new costumes for the female characters until April. Siliconera postulated that Marvelous is moving things into its next quarter in an attempt to boost profits in that period.


[Via Siliconera]

JoystiqNo More Heroes: Heroes' Paradise delayed in Japan originally appeared on Joystiq on Fri, 29 Jan 2010 21:31:00 EST. Please see our terms for use of feeds.

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Invasion Defender : Invasion Defender

Friday, January 29th, 2010
This game was classified by the community with the following category scores - Violence=1/3, Sex=0/3, Mature Content=0/3. Invasion Defender is a game based on the classic and popular Tower Defense concept. It brings two new features to the genre including enemies that attack back adding to the overall challenge as well as intelligent AI who will search out for the safest route from A to B increasing the need for tactical planning.

Skate 3 dev diary explains the origins of Port Carverton

Friday, January 29th, 2010
When Skate 3 was revealed, we didn't know what to make of the change in venue. The third installment takes place in the fictional skateboarding paradise of Port Carverton and, as the above developer's diary informs, it's actually a homage to recently-deceased colleague Ron "Mad Carver" Hartley. He's even got his own in-game memorial, which we think is a great way to be remembered.

When we go, we hope somebody cares enough to at least hold on to the newspaper clipping about that one blog that lost its life defending the earth from the hordes of Raptormen who'll eventually enslave us all in 2022.

JoystiqSkate 3 dev diary explains the origins of Port Carverton originally appeared on Joystiq on Fri, 29 Jan 2010 20:00:00 EST. Please see our terms for use of feeds.

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Dynasty Warriors Strikeforce demo on PSN, Xbox Live Feb. 4

Friday, January 29th, 2010
If you prefer your demos in the English language, then forget about trying to access the Japanese demo and instead, hunker down until February 4 when Koei will unleash a button-bashing demo of Dynasty Warriors Strikeforce onto PSN and Xbox Live. Giving gamers a taste of the title two weeks before its scheduled release on February 16, there's sadly no word on the exact contents of the demo in the press release issued. Do you really need to know more? It's Dynasty Warriors -- you mess dudes up. That's how it works.

Dynasty Warriors Strikeforce assaults retail shelves on February 16.

Joystiq XboxDynasty Warriors Strikeforce demo on PSN, Xbox Live Feb. 4 originally appeared on Joystiq Xbox on Fri, 29 Jan 2010 18:16:00 EST. Please see our terms for use of feeds.

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NinjaBee’s next game: A World of Keflings

Friday, January 29th, 2010
NinjaBee is working on a Kingdom for Keflings sequel, which takes the logical next step and is quite expectedly titled A World of Keflings. IGN has the first details of the follow-up that has "multiple kingdoms to explore, each with its own climate, resources, and culture."

A World of Kelings
sound like it's the same gameplay you remember from the original ... just bigger and stuffed with more Keflings. NinjaBee President Steve Taylor says the game has "a new story focus, with new exotic lands, characters, quests, buildings, customization options, and a lot more." The game will release sometime this year and will feature local multiplayer -- a feature awkwardly missing in the original.

JoystiqNinjaBee's next game: A World of Keflings originally appeared on Joystiq on Fri, 29 Jan 2010 17:40:00 EST. Please see our terms for use of feeds.

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Rumor: Star Wars Battlefront: Online in the works

Friday, January 29th, 2010
The development of Star Wars Battlefront III has been rocky, to say the least. Work began at Free Radical before Crytek snapped up the company, then the game was rumored to be in Rebellion's care before it eventually dropped from the face of the earth. Meanwhile Pandemic, the recently shuttered studio behind the first two games, apparently had nothing to do with the title at all.

The latest rumor, courtesy of Kotaku, puts development of a brand new Battlefront project, entitled Star Wars Battlefront: Online, in the hands of Slant Six Games and LucasArts. Slant Six is the studio behind several games in the SOCOM tactical-shooter series, making it a reasonable candidate for a Battlefront developer. The game will reportedly arrive in 2011 on PS3 and Xbox 360. It will focus on online play and, presumably, Star Wars. According to Kotaku, Star Wars Battlefront: Online is also the source of the Star Wars Battlefront III casting rumors that popped up last December.

JoystiqRumor: Star Wars Battlefront: Online in the works originally appeared on Joystiq on Fri, 29 Jan 2010 17:20:00 EST. Please see our terms for use of feeds.

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Namco Bandai to spread Fallout: New Vegas across Australia, Europe

Friday, January 29th, 2010
Holy wow, there's actually some news about Obsidian / Bethesda's Fallout: New Vegas. We hadn't seen hide nor hair of the game since its announcement in April of last year and ... well, we still haven't. No, dear Readers, today's news is merely that the game will be distributed in many locales outside of the US by Namco Bandai.

Specifically, the Japan-headquartered giant will be putting New Vegas into the hands of gamers in Australia, Austria, Benelux, France, Germany, Italy, New Zealand, Portugal, Spain, Switzerland and Rivet City. (We made that last one up.) For its part, Bethesda mostly talked up the partnership, but added that, "Fallout: New Vegas builds upon the immersive gaming experience that made Fallout 3 the 2008 Game of the Year." Yes, please!

[Via CVG]

JoystiqNamco Bandai to spread Fallout: New Vegas across Australia, Europe originally appeared on Joystiq on Fri, 29 Jan 2010 17:00:00 EST. Please see our terms for use of feeds.

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BioWare says Dragon Age 2 to look ‘super hot’

Friday, January 29th, 2010
Dragon Age: Origins presents strong evidence that great games can overcome gawd-awful graphics, but BioWare isn't about to test that theory -- and the limits of our forgiveness -- again in the sequel. "I think one of the key things we're working on in Dragon Age 2 is the technology," BioWare VP Greg Zeschuk recently told Joystiq. "I can confirm that we're doing a lot of work on the Dragon Age engine, and doing a lot of stuff to pump it -- to make it visually super hot."

Now, to clarify, frisky rogue foursomes and lesbian alien sex are measured on different "super hot" scales, as Zeschuk conceded, "Dragon Age is, in the structural sense, a fundamentally different game than Mass Effect ... You have to make different technical considerations." Certainly, with Dragon Age: Origins, those considerations were designed to benefit the superior PC version.

Still, there's hope for a console sequel makeover, since, in Zeschuk's words, the process of iteration allows a developer to "get to a much higher level." "I think the overall visual style we're going to continue to evolve in Dragon Age," Zeschuk added. "People are going to see some cool ... I can't really say too much, but I think Dragon Age as a world is interesting. It's a timeline, and you can go anywhere." Go anywhere, huh? So, like the future Ferelden, where a race of sexy blue aliens has been possessed by horny desire demons? Super hot.

JoystiqBioWare says Dragon Age 2 to look 'super hot' originally appeared on Joystiq on Fri, 29 Jan 2010 16:40:00 EST. Please see our terms for use of feeds.

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Moore: EA Sports has no plans for 3DTV now, focusing on Natal, Motion Controller

Friday, January 29th, 2010
At an event in the UK this week, EA Sports head honcho Peter Moore outright refutes any possibility of his division at EA developing sports games with 3D technology in mind. In speaking with GamesIndustry.biz, the affable exec states, "Believe me, there's nothing going on right now that would say I'm ready to demo a 3D sports game." That said, on the subject of Project Natal and the Sony Motion Controller, Moore opened up to many more possibilities.

"We're getting in sync with Sony's motion controller and Project Natal with what Sony and Microsoft want to do with their publishing partners, so stay tuned for further information on that as we get closer to the date." When pressed for dates on either project, though, he remained cagey, saying "I do not know when they're launching ... certainly Sony has made no public pronouncement at all, and Microsoft has said 'holiday', which obviously gives fudge room." So! Madden Natal: confirmed? Not quite. The exec does note that "core intellectual property" would be heading up the motion charge "in some shape of fashion on those platforms." And considering Moore has already confirmed a version of EA Sports Active for Natal, we have to imagine (and hope) that he has more of that kind of thing in mind.

JoystiqMoore: EA Sports has no plans for 3DTV now, focusing on Natal, Motion Controller originally appeared on Joystiq on Fri, 29 Jan 2010 16:20:00 EST. Please see our terms for use of feeds.

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Dead to Rights: Retribution dated April 13 in NA, April 16 in Europe

Friday, January 29th, 2010
Along with yesterday's news of ninja dog pre-orders and a snazzy "noir style" graphics filter, Dead to Rights: Retribution has been given a release date of April 13 and April 16th for North America and Europe (respectively). That means you've got just under three months to start preparing for the reboot to the Dead to Rights series -- and three-ish months to prepare for some hard choices.

In case you'd forgotten, April is the month that brings us the much delayed Splinter Cell: Conviction, Capcom's Super Street Fighter IV and Monster Hunter Tri, as well as Rockstar's Red Dead Redemption. And yes, again, this is the busiest Q1 ever. Good luck!

JoystiqDead to Rights: Retribution dated April 13 in NA, April 16 in Europe originally appeared on Joystiq on Fri, 29 Jan 2010 16:00:00 EST. Please see our terms for use of feeds.

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Mass Effect 2 amasses two million units shipped

Friday, January 29th, 2010
Let me tell you something. It's rough being one of the few Joystiq editors that isn't currently knee-deep in the space-faring magic of Mass Effect 2. The constant insults, the pointing and laughing, the threats on my life; it gets old really fast. And now Electronic Arts has to announce that Mass Effect 2 has already shipped two million units worldwide in its first week. The press release also notes that the game has earned more than 40 perfect review scores. And, of course, the Joystiq review drips with effusive, well-earned praise. I get it, okay? I need to play it, and I will, just as soon as I finish the first Mass Effect.

Oh, gotta go. Looks like Justin is putting another stink bomb in my lunch box.

JoystiqMass Effect 2 amasses two million units shipped originally appeared on Joystiq on Fri, 29 Jan 2010 15:30:00 EST. Please see our terms for use of feeds.

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Strawdog Studios’ Space Ark hits XBLA in Spring 2010

Friday, January 29th, 2010
It's been quite a while since we heard about Space Ark, the upcoming game from GEON: Emotions developer Strawdog Studios. Originally slated to release in 2009, the studio has announced that Space Ark will now be launching on Xbox Live Arcade in spring 2010. The game involves lots of cute critters on a mission to save the universe by repairing planets damaged by a black hole. In order to do this, players will bounce said animals into the air to collect DNA. Okay, so it may not make that much sense at first glance, but it looks fun enough. See a new trailer above and check out a new batch of screens in the gallery below.

Joystiq XboxStrawdog Studios' Space Ark hits XBLA in Spring 2010 originally appeared on Joystiq Xbox on Fri, 29 Jan 2010 15:15:00 EST. Please see our terms for use of feeds.

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Dragon Age’s Return to Ostagar back on Xbox Live [update]

Friday, January 29th, 2010
As evidenced by the image above and this link, Dragon Age: Origins' once-released and subsequently pulled DLC offering, Return to Ostagar has, uh, returned to Xbox Live! No, seriously, we're not lying -- we understand your skepticism, but, we assure you, it's there. As for the PC and PS3, well, it's still not available on those platforms at the time of writing this post. BioWare says it'll be on those platforms "soon."

The 400 campaign add-on takes you to Ostagar, the site of a vicious battle with the Darkspawn. One captive has managed to escape and seeks the Grey Wardens' aid to ... wait for it ... Return to Ostagar. Epic!

Update:
The PC version of Return to Ostagar has also been released (400 BioWare Points / $5). The PS3 version is still "coming soon," as of today, January 29.

Shortcut: Add Return to Ostagar to your Xbox Live queue [Xbox.com]

JoystiqDragon Age's Return to Ostagar back on Xbox Live [update] originally appeared on Joystiq on Fri, 29 Jan 2010 13:30:00 EST. Please see our terms for use of feeds.

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Rock Band Weekly: Chesney, Gentry, Flatts, Evans, Adkins & Willie Nelson

Friday, January 29th, 2010
Next week's Rock Band Weekly update puts country stars on the road again, yup, they just can't wait to get on the road again. So, this is the part where I confess that I know little to nothing about the artists featured in the next update. Honestly, the closest I get to country is driving in my friend's pick-up along the forest-filled back roads of Connecticut.

Check out the full pricing and track details for the console releases after the break.

Continue reading Rock Band Weekly: Chesney, Gentry, Flatts, Evans, Adkins & Willie Nelson

JoystiqRock Band Weekly: Chesney, Gentry, Flatts, Evans, Adkins & Willie Nelson originally appeared on Joystiq on Fri, 29 Jan 2010 11:04:00 EST. Please see our terms for use of feeds.

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Hulc Exo-Skeleton & Laser Avenger Tech

Friday, January 29th, 2010
Our soldiers are risking their lives in the battlefield, so it's only necessary that they're equipped with the latest technology available. Check out Hulc, the human universal load carrier exoskeleton and Laser Avenger Humvee that can shoot down enemies.
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