Setting the price at $150, Bungie claims to give you the most complete
Halo: Reach experience possible in the game's Legendary Edition, shipping next week. Adding to the sculpture and other various material goodies included in the package, Bungie recently revealed another piece of content: "two full hours of exclusive, behind-the-scenes campaign commentary covering unrevealed aspects of
Halo: Reach's production." Creative director Marcus Lehto and crew commentate an entire campaign playthrough -- "judiciously edited to excise the downtime" -- and show off
Reach "from concept to cutting room floor."
Additionally, Bungie pointed out in
its weekly update that it won't be punishing folks for playing
Reach early (legitimate copies, at least) -- but there will be a credit reset at launch. This means that those of you lucky enough to secure an early retail disc shouldn't get too attached to that sweet helmet or those shiny shoulder pads -- they'll
disappear come September 14. Bungie also warns early players that the multiplayer is still in a "test" state, meaning various issues may pop up (matchmaking, credit acquisition, and the daily challenge are all said to be "running at less than optimal levels"). Even so, if you've gotten an early copy, you can enjoy the single-player campaign for the next week.
Halo: Reach Legendary Edition gets developer commentary originally appeared on Joystiq on Tue, 07 Sep 2010 11:31:00 EST. Please see our terms for use of feeds.
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